Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28154
?
11940
?
15031
?
25766
?
16733
?
11648
?
17731
?
27389
?
14678
?
14403
Total damage to objectives
20146
67731
13430
20346
2227
3764
3469
1613
1584
372
Total damage to buildings
5338
7396
6655
11848
1953
3764
0
1613
1146
372
Total damage shielded
0
0
2728
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
520

Abilities usage

in numbers

Chomp (Q)

171xpressed

Frozen Domain (W)

82xpressed

Pillar of Ice (E)

18xpressed

Subjugate (R)

3xpressed

?

Trundle

Toughest Matchups

These champions counter Aatrox
?
Viego
55.4%
166 Matches
?
Nocturne
55.0%
151 Matches
?
Warwick
47.3%
222 Matches
?
Amumu
46.9%
177 Matches
?
Kayn
44.7%
188 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.0% WR(4916 Matches)
?
?
50.9% WR(2948 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
54.43% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Trundle
?
Master Yi
3.67KDA1.10
0.26%Kill Participation0.52%
24Vision Score27
11,940Damage Dealt17,731
79.95Max CS Advantage4.4
2CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

3Max Level Lead1
Blue59,065G
Difference+11,905G
Red47,160G
?
12,420G
?
11,533G
?
10,396G
?
14,552G
?
10,164G
4,780G
1,891G
1,870G
3,638G
3,466G
7,640G
?
9,642G
?
12,266G
?
10,914G
?
6,698G
?